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Module core/events/main/gameEvents

Index

Variables

Variables

GameEvents

GameEvents: { BLUR: string; CLEAR_FRAME: string; CONTEXT_LOST: string; CONTEXT_RESTORED: string; DRAW_SPLASH: string; FOCUS: string; LOAD_BEGIN: string; LOAD_FINISH: string; LOAD_SCENE: string; LOCK_POINTER: string; SCENE_ADD: string; SCENE_REMOVE: string; SET_BACKGROUND: string; SET_SCALE: string; SHOW_SCENE: string; START: string; STOP: string; SWITCH_SCENE: string; SYNC_CACHE: string; UNLOCK_POINTER: string } = ...

Type declaration

  • BLUR: string
  • CLEAR_FRAME: string
  • CONTEXT_LOST: string
  • CONTEXT_RESTORED: string
  • DRAW_SPLASH: string
  • FOCUS: string
  • LOAD_BEGIN: string
  • LOAD_FINISH: string
  • LOAD_SCENE: string
  • LOCK_POINTER: string
  • SCENE_ADD: string
  • SCENE_REMOVE: string
  • SET_BACKGROUND: string
  • SET_SCALE: string
  • SHOW_SCENE: string
  • START: string
  • STOP: string
  • SWITCH_SCENE: string
  • SYNC_CACHE: string
  • UNLOCK_POINTER: string

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