Base particle that is cloned and modified from
Where the new emitted particles x position is. A range of 2 values
Where the new emitted particles y position is. A range of 2 values
Amount of starting particles
Game instance
Scene instance
Duration in milliseconds
How often a new particle gets spawned
The Bounds of the particles, a BoundsLike object that causes a particle to be offloaded
Max amount of seconds a particle existed for
Color
Image path
'x' or 'y' axis to change the velocity of all particles
Value to set the velocity of all particles
Value to set the wobble velocity to
Generated using TypeDoc
Creates a DuckEngine ParticleEmitter
The ParticleEmitter Class. Emits, creates, and destroys particles
1.0.0-beta