Creates a DuckEngine Collider
The Collider Class. Collision Handler and Resolver
1.0.0-beta
Creates a Collider instance
Hitbox to append the collider to
What the PhysicsBody collides with
Game instance
Collider
Updates the collider and checks for collisions with the updated version of the object, and collides with.
DO NOT CALL MANUALLY! CALLED IN PHYSICS SERVER!
2.0.0
The updated hitbox that the collider is attached
Updated version of what the object collides with
Generated using TypeDoc
Creates a DuckEngine Collider
The Collider Class. Collision Handler and Resolver
1.0.0-beta