Game instance
X position
Y position
Width of area to clear
Height of area to clear
X position
Y position
Radius of circle
Color to fill circle with
X position
Y position
Width of rect
Height of rect
Color to fill rect with
X position
Y position
Width of roundRect
Height of roundRect
Radius of roundRect
Color to fill roundRect with
X position
Y position
Width of roundRect
Height of roundRect
Texture to use for the Sprite
Text to draw
X Position
Y Position
Font to set to
Text measure
Time passed since last frame
X scale
Y scale
Blend Mode
Color to set to
Font to set to
Width to set as
Color to set to
Text to draw
X Position
Y Position
X position
Y position
Generated using TypeDoc
Creates a DuckEngine CanvasRenderer
The CanvasRenderer Class. Renders everything using the RendererPipeline to pool what to draw
2.1.0